Per-Agent Ability ESP All 29 AgentsKilljoy: Turret / Alarmbot / Nanoswarm / Bee Swarm / LockdownCypher: Cyber Cage / Tripwire / CameraSova: Recon Dart / Shock Dart / Owl DroneSage: Barrier / Slow Orb / Heal projectileChamber: Trademark / RendezvousViper: Snake Bite / Toxic Screen / PitKAY/O: FRAG/ment / FLASH/drive / ZERO/point / NULL/cmdDeadlock, Vyse, Fade, Gekko, Harbor, Iso, Iris, Neon, Raze, Reyna, Skye, Tejo, Veto, Waylay, Yoru: full utility ESPBrimstone, Astra, Omen: smoke ESPPhoenix, Jett, Breach, Clove: held-weapon detection + agent-specific extrasShow Enemy / Team / Own filters (master gates)Per-ability enable + custom color + label overrides
Real Valorant killfeed silhouettes for every gun (Vandal, Phantom, Operator, Ghost, Sheriff, and the rest of the roster)Icons render at each dropped weapon on the mapAuto-hides icons for weapons currently held by a player – only unowned pickups showCustom scale + vertical offset sliders + independent toggles for icon, name, distanceCircle and Box render modes still available if you want a lighter lookFresh weapon-icon rebank ships alongside every Riot roster update
Show Box toggleUse Custom Color (color picker)Corners Only modeCorner Fraction sliderRounding sliderThickness slider
Show Skeleton + Skeleton OutlineHead Circle: three modes + size slider + custom colorJoint Dots + custom color + sizeFacing Arrow (shows enemy view direction)Filled Arrow Head + arrow color + length + head-size slidersSnap Lines + style + thickness + custom color
HP Bar / Shield Bar / Overheal BarBars Combined (single vs stacked)Show Health Values (numbers)Bars Position (four sides of the box)Bar Thickness + Spacing slidersPer-bar custom colors
Show Labels (master gate)Show Player Name + Riot Tag (#TAG)Show Agent + WeaponShow Rank (Competitive Only)Show Level + Ultimate PointsShow Callout Zone (map callout name)Show DistanceText Layout (compact / spread)Text Scale Min / Max + Ref Distance sliders
Ground weapons: three render modesMax Distance sliderSize Multiplier + custom color + text color + distance readoutSpike ESP: always know where the spike isSpike state: dropped / planted / defusedPlanter + defuser identificationSpike custom color / text color / distance
Enable ESP master toggle (one-click hide-all)Only Alive (skip dead players)Only Enemies (hide teammates)Fade Stale: Stale Min Alpha + Ramp slidersStale Distance Gate + Min Distance: only fade beyond a rangeSpike custom color / text color / distance
Show Radar 2D + Self-Up rotation (mirrors Val minimap behavior)Show Facing triangles per playerEdit Mode: drag radar to your preferred position, lockCustom Position (X/Y sliders) OR corner presetsRadar Size (px) + Range (m) + Alpha
Show Spike Timer + Edit Mode + Width/Height slidersCenter Crosshair: overlay on your monitor’s dead centerCrosshair three modes + Size + Thickness slidersCustom crosshair colorUseful for stretched res / non-standard aspect ratios
Cam Lag Pos (ms): align ESP with your view during flick shotsCam Lag Rot (ms): same for rotational compensationRotational Velocity WindowRotation Extrapolation (linear / predictive)Smoothing Alpha + Position From LocalPlayerBone Smoothing + Alpha sliderRender-Thread Bone Refresh modeRender FPS Mode: six preset caps
Save current config to a named slotLoad / Rename / Delete presetsOne-click Reset to Defaults with confirm modalLocal storage in profile folder, persistentLayout stays where you put it, presets don’t teleport the menuLive subscription-expiry countdown on the About panel
Toggle Menu (rebindable)Toggle ESP (rebindable): panic switch, one frameToggle Radar (rebindable)Three-state widget: idle > listening > pending > save/cancelDelete/Backspace clears a bind while listeningMouse buttons intentionally excluded from captureLeft Shift + End: hardcoded emergency quit (closes overlay + host process instantly)