AIM
◼ Aim keys, hold or always-on
Hitboxes: head, neck, chest, pelvis, arms, legs
◼ Target: Enemies / AI / Allies / Vehicles
◼ Priority: crosshair / distance / lowest HP %
◼ FOV (optional dynamic), draw FOV circle
◼ Deadzone + draw deadzone
◼ Smoothing, aim curves
◼ Max distance
◼ Ignore Non-Visible
◼ Target lock delay
TRIGGER BOT
◼ Auto-fire when crosshair is on target
◼ Semi or full-auto, delay, custom fire key
◼ Same hitboxes, target include, ignore, max distance
◼ Hit radius + draw hit radius
◼ Deadzone + draw deadzone
ESP
◼ Master ESP on/off
◼ Visible vs behind-wall colors (Vis Check)
◼ Boxes (full / corner), names, distance, skeletons
◼ Health bar + health text (style + orientation)
◼ Snap lines (bottom / top / centre origin)
◼ Per-element colors, hidden colors, distance limits, font sizes
◼ Team ESP
◼ AI ESP
◼ Vehicle ESP
RADAR
◼ Mini radar — enable, shape, size, range, opacity
◼ Blips for enemies, teammates, AI, and vehicles
◼ Look direction, distance text, blip scale, colors
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